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Letters from Angry Sari, Legion Edition
03/09/2017 08:45 PM by Sarielle.

Letters from Angry Sari, Legion Edition (AKA "I can't believe you're making me do this again, jerks!")

Dear Sarielle,
Soandso isn't following fight mechanics! What can I do?
-- Concerned Raider

Dear Concerned Raider,
Call it out in raid! Use capital letters! Exclamation marks! Sarcasm! Whatever it takes to get the point across. SOMEONE IS DOING IT WRONG and it's clear that your raid leaders have no clue. It's up to you, hero, to step in save the day.
-- Angry Sari

I mean, cool. Thanks.
-- C.R.

No. I wasn't being serious.
If you are legitimately concerned about someone's gameplay, talk to an officer -- preferably Kathryn, Trudeau or Steen, because they're the ones who know how the various DPS classes work. Believe it or not, we aren't entirely oblivious to what happens in raid (okay, I am, but they generally aren't), so we are often aware of the issue and addressing it privately... or we simply don't perceive it to be the calamity you do. Have a calm, rational conversation and help us to explore the situation from all sides.
-- Somewhat-calmer-now-but-still-annoyed-to-be-having-this-conversation-AGAIN Sari

Dear Sarielle,
Maybe I wasn't being clear. Davason isn't switching to adds. He is ignoring our finely-tuned, well-researched strats to tunnel the boss and inflate the damage meters. It's not fair. Raptorr did the same thing before being shown the error of his ways in a friendly, mature manner that absolutely did not drive him from his guild of eight years.
-- Increasingly Concerned, Nearing Indignant Raider

Your name is still less stupid than Lorf's. Good job.
Look, I agree that teamwork is important. But there are many ways to be a team player, especially when you define a team player as someone who effectively maximizes spec specific advantages (or minimizes disadvantages) in order to advance raid progression. Should a class with poor burst damage and a long ramp-up time (like an assassin rogue or demonology warlock) target switch to short-lived adds? Maybe, in some circumstances. But probably not, in others.
Trudeau has made the decision to treat everyone like adults they are and to trust their judgment rather than try to micromanage individual gameplay. If it becomes a serious issue, then he will address it. Calmly. Respectfully. Canadianly. If you can't live with that, then you may need to consider that this isn't the guild for you.
Or, you could deliberately do it wrong yourself to prove a point. That works too. And it doesn't do anything to undermine your claim to the moral high ground.
-- Angry Sari

But if I don't win the damage meters, how will I know that my life has worth? Maybe I should just log.
-- Sad and Concerned Raider

-- Ouchies, probably

Alternately, you could remember that it's just a game and try to have fun with it without deliberately making it less fun for others.
-- Angry Sari

It's not fun for me to waste time wiping because tunnelers want to tunnel.
-- C.R.

It's not fun for me to waste mana attempting to keep monkface alive. We all have crosses to bear.
In all seriousness: if we are wiping because people aren't switching to adds, then it will be addressed. (Has been addressed. Is being addressed. Was addressed repeatedly last night.) I promise, I have no problem telling the assassiniest of assassain rogues that they have to target switch when it makes sense.
I'm the monster, remember?
-- Angry Sari

You don't scare me. Nimo is much scarier.
-- C.R.

Yep. Don't make me unleash the Nimo.
-- Angry Sari

*doing dishes*
-- Nimo, probably

Fine. What about people who are scraping the bottom of the damage meter?
-- C.R.

What about them? Someone has to be at the bottom.
-- Angry Sari

-- C.R.

Dear C.R.,
OK. If someone truly can't keep up, then we will try to help them identify and correct the issue. Steen in particular is knowledgeable about class mechanics, and I'm a datahound who likes to query the logs. For fun. If we have to sit someone from a progression fight due to poor performance, we will (and have recently), but we do generally try to be more inclusive rather than less. We have made a conscious decision to make people our priority in this guild.
That said, I draw a hard line at bullying. If you can't be positive and generally supportive of your fellow raiders, then this may not be the guild for you.
-- Angry Sari

Dear Sari,
That's the second time you've said that. I feel like you're trying to make me /gquit.
-- C.R.

Have you ever called me "little one"? If not, you're probably safe.
For the record, I actually like a lot of people, including at least one of the evil twins. And Kyle. Usually.
I'm not a fan of bullies, bad puns, world PvP, mythic BRH, or people who bring babies to the movies. Or babies, in general.


None yet.

New EP values
02/14/2017 08:52 PM by Ignus.

Starting on Tuesday the 14th we are going back to the way EP values were originally assigned as long as the addon allows (we had to move from this because of bugs) with some changes. Here's how EP will be handed out:

50 once we are ready to start (right before the first trash pull)
15 every 15 minutes PROGRESSION ONLY* (done by the addon automatically)
30 per normal boss kill **
50 per heroic boss kill **
50 at the end of the raid
* At the moment everything but the first three fights on heroic is progression
** First kills get double of this value

Here's how the big chunk of EP you see at the end of the raid is created:

15 at the start of the raid
50 per boss kill (regardless of difficulty, double if first kill)
15 every 15 minutes
100 at the end
I do the math in my head and assign the full value at the end.

This translates into the farm night on normal giving two or three times as much EP as the two others. The new model should bring each raid night closer in terms of EP, keep me from screwing up and make EP rewards clear to everyone.


None yet.

Heroic Helya? Hell, yeah!
01/05/2017 08:37 PM by Sarielle.


None yet.

EPGP - Revisited for Legion
01/04/2017 09:03 PM by Sarielle.

So, we didn't really update EPGP for the new expansion. This seems to have led to some understandable confusion: a minor upgrade was fairly straightforward when Warforged procced a fixed bonus to ilevel, but the addition of Titanforged (and the relative strength of secondary stats versus primary status in Legion) has muddied the waters.

A couple of things to keep in mind:

1) EPGP decays by 20% every week, which preserves your PR relative to everyone else in the raid, but reduces the PR lead you have over others (and that others have over you) over time.

2) GP value scales with ilevel. The Titanforged version of an item is going to be a bigger hit to PR than the Warforged version of the same item, which is going to be a bigger hit to PR than the baseline version. This is fairly obvious, but I mention it here to point out that there is already some scaling built into the system.

3) The overarching purpose of EPGP is to ensure an equitable distribution of loot over time. It isn't to value items relative to each other (except to the extent necessary to disincentivize PR hoarding); rather, it's to ensure that every raider receives approximately the same amount of loot for the same amount of time spent in the raid. Granted, factors beyond our control (like an overabundance of leather wearers) may skew this sometimes and give an advantage to certain classes over others. But this is more a side effect of raid composition than the loot system, per se.

With that in mind, here's what I'm proposing:

1) Need/MS (full GP) -- Keep in mind that you can always bid MS, even if the piece is technically only a Minor Upgrade. If you win the item uncontested (e.g., there are NO other MS or Minor Upgrade bids) AND it qualifies as a Minor Upgrade, then we will discount GP to Minor Upgrade cost, but it is your responsibility to inform the master looter of the fact, preferably using the Notes section of the EPGPLootMaster mod.

2) Greed/Minor Upgrade (20% GP) -- To be considered a Minor Upgrade, an item must be NO MORE THAN TEN ilevels above your currently equipped item. Alternately, it could be of the same or even lower ilevel, but an upgrade in some other way -- i.e., it has a prismatic socket, a tertiary stat (yay, leech!) or is simply better itemized for your class and spec. You don't have to justify the magnitude of the upgrade; as long as it is within 10 ilevels of your currently equipped item, it qualifies as "minor." If it's more than 10, it doesn't. (Also, please note that "currently equipped" means just that. If it's in the bank, it won't show up on the mod and doesn't count.)

3) Offspec items no longer have a GP cost, but are awarded according to a random /roll rather than PR. The logic here is that taking OS items to help the raid shouldn't penalize hybrids' MS PR. However, if we were to award OS loot according to PR without charging GP, then whoever is at the top of the list would stay at the top for multiple OS pieces, and that's not fair either. For items other than trinkets and relics to be considered OS, you must have a better or equivalent Main Spec item -- i.e., you can't OS an item that could also be considered a MS upgrade because the itemization is better for your OS than your MS, as that disproportionately favors hybrids.

As always, questions, comments and discussion is encouraged! Our goal has always been to have a fair and transparent loot system -- you should be able to tell by looking at the PR list who will win an item before it is awarded. There should be no surprises and very little room for debate (because, seriously, Kathryn doesn't want to talk to you that much anyway).


None yet.

Our first night in Mythic Blackrock Foundry went well.
04/09/2015 10:47 PM by Sarielle.


None yet.

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